Showing posts with label Hail to the King. Show all posts
Showing posts with label Hail to the King. Show all posts

2020-09-10

Always Lost, Always Hopeful (200) Cats and Dogs



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SPOILER INFO
This fanfic novel is largely based on the events that occurred in an actual game of Skyrim I played. Therefore, it's inevitably a spoiler.
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previous day






4-202-03-07 11:18
Cloudrest Palace, Cloudrest, Summerset, Aldmeri Dominion



No visit to Cloudrest can be complete without shopping at the underground market next to the palace.

The blacksmith Malta is particularly friendly today while the handsome elf Saulian is strangely grumpy and the alchemist Loralia looks like she may even be ill. But they still have cool wares on offer.

After that, we're basically headed for Shimmerene to return to Skyrim, and we're not all too busy. As I told you, I want to talk to the students, because it's the only place where I can learn about High Rock from the people who are actually from there. (I mean, have been there recently.) I also want to spend some time with my Shimmerene boyfriend Dulizar. I've been fantasizing about a boobjob with a Khajiit. You'll see later why – if you can't guess.

Apart from that, I've been feeling for the past two days that I really want to visit Dusk. I so miss Bradwin. And it's generally a nice place, in its slightly crazy way.

Before we head southeast, though, maybe we ought to check out a certain place that is near Cloudrest on the northern shore.

It's supposed to be the residence of a smuggler who is rumored to have acquired the Poetic Blade  stolen from the blacksmith of Alinor who was making it for the queen of Lillandril. Something like that. Now, I don't care much for that spoilt and lazy bitch, but since we're so close, we can just as well go and make the acquaintance of that smuggler guy.

After a steep descent, we discover a pretty beach, explore a small island on which there is nothing to find (but it's beautiful) and then we enter a cave near the coast.

The smuggler greets us from behind a securely locked door. I ask him about the Poetic Blade and he gives me directions to a location further west (quite close to Lillandril in fact) where the chief of the bandits may know where the blade is.


I can't be bothered with that today. After chilling some in the warm water and admiring the scenery (see picture above), we head for Shimmerene. I decide to make a detour along the ocean shore clockwise, passing by the place where we first arrived in Summerset three months ago:

Instead of going south into the mountain pass, we move eastwards along the rocky coast this time and discover an utterly lovely little dwelling. Its called Two Hearts Shack. The occupants, whoever they may be, are not home.

If I had a man with me right now, I wouldn't be leaving this charming place very soon. How I envy the people who live here!

Shortly afterwards, the coastline turns south. We get a blessing from the Shrine of Auriel that is southeast of Cloudrest, kill a few walking skeletons along the way, and, well, see a pahmar who I presume would like us to keep our distance:

In Shimmerene, I find the Arch-Mage and Master Bolwing in the company of a tall High Elf man whom I haven't seen before. Don't tell me Bolwing has already taken the curse off King Celamir.

Well, yes, that's precisely the case. Bolwing informs me the bowl I brought him wasn't actually needed. (Note to self: don't forget to drop by Red Beggar's Hole and bring it back.)

The king thanks me cordially and then offers to... sell me a house for 50 000 septims!!

What the fuck?

The mayor of Ravenrock gave me a house in the town for merely thwarting an assassination attempt. King Celamir was saved by me from the unspeakable anguish and disgrace of living as a dog, and he offers to SELL me a house somewhere in the middle of the forest? Well, yes, I'll take it, because 50 000 septims is a mere 1% of my capital, but I'm appalled by King Celamir's attitude. (I shall call him the King of Greed from now on.) Maybe he thinks that because I'm a non-elf and a foreigner at that, I don't deserve real acknowledgement.

Master Bolwing in turn asks my help in clearing a closed wing of the Guild building of some unholy horrors. I've noticed the place, it's the door opposite the one that leads to the students' wing and Quillinda has warned me to stay away from it. Bolwing says that after my group succeeded in getting all those rare ingredients from dangerous places, he can trust us to not just get ourselves killed in there. He offers to give us some mages as support, which I politely refuse. As you know, we fight better without outsiders getting in our way. We'll be careful enough – as well as sensible enough to run away if we can't handle it.

This mission might also lead us to the tracks of the mage whom Bolwing suspects of having done the transmophication (as the scientific terms goes) to King Celamir. Ryndyll alias Rany Roo is his name. Bolwing clearly knows something he's not telling me, but frankly I'm not too keen about this mission in the first place.

Well, it's past seven in the evening. I want to be with Dulizar, after which Berenice, Heloise, Noemie and I are going to lock ourselves into our dorm room and talk about High Rock.

On second thought, if we destroyed the monsters in that closed wing, I would have a private place for Dulizar and myself.

All right, let's go in there and take a look.

The layout is similar to the dorm on the other side. There are even beds in rooms. However, their occupants are wolf-like creatures walking on two legs, much taller than we.
protagonist is facing a fierce-looking werewolf-like creature, much blood and a dead body on the floor ahead
The studies must have been really grueling for the students to turn into such animals.

Unarmed, they're not too difficult to kill. Here is another one who has been hit by ice magic from my followers:

There are also a few dead humans here and there.

At the end of the corridor, past half a dozen utterly ruined dorm rooms, is an entrance to a dungeon. We're not going there this time.

This area is reasonably safe now, but it's not suitable for lovemaking after all. Too much blood and corpses. Dulizar and I will have to try and find a reasonably secluded and safe place outside.

We choose a spot in long soft grass in the narrow space between the guild building wall and the steep rocky hillside in the north. I ask Dulizar if he would like to do it between my breasts. He thinks it might be interesting.

I ask him not to go too fast.


That soft tail rubbing against my vulva, moving back and forth with each of Dulizar's thrusts – it's just as heavenly as I had imagined!

protagonist is looking at the starlit sky beyond the face of a Khajiit man bent over her
This is what I'm seeing.

It's awesome. I actually do reach an orgasm. I also tremendously enjoy Dulizar's climax which seems to last forever. I get it everywhere and I won't even bother to wash. It was a magnificent experience.

Now I retire to my dorm room. What luck that I was accommodated together with three Breton girls!

Berenice is the shortest, but she's a kind of boss in this room. She has a very sharp mind.

Noemie is a well-read and industrious girl who would certainly make a fine wife to some cultured and intelligent nobleman, if she can find herself one:

Heloise is not too bright, but has a superb body (which she takes good care not to emphasize with her clothing) and good character, and is determined to get the most out of the talented people around her in Shimmerene:

Today, however, she is very tired and decides to go to sleep after a couple of hours, but Berenice, Noemie and I talk late into the night.

I ask the girls a million questions about the life back home, right up to the street names and which animals their grandparents kept. Anything to potentially awake some associations in my dormant memory.

Naturally they're interested in my adventures in turn, and so I end up telling them about the "generosity" of the King of Greed. The girls shake their heads.
"You don't understand," says Berenice. "The Summerset law is that when you buy a house for a fair price, you're granted the privileges of an Aldmeri citizen. When a king just gives you a house, it's no more than a place where you can live for free. He can take it back anytime. But a real house, not just a hovel, bought for a fair price is yours forever."
"As soon as you take the property physically into your possession, you are legally equal to the Altmers who live here," adds Noemie.
So that's why Lord Elberoth of Ebon emphasized he had no proper house  for sale!
"Citizen privileges – does that mean I can get proper documents and travel legally to High Rock?" I ask.
"I don't see why you shouldn't," says Noemie.
"But what if I've been officially declared an enemy of the thalmors?"
"If you don't tell them, they won't ask," Berenice explains patiently.
"Thalmors don't have all that much influence here to start with," says Noemie.
Berenice continues: "You are a Breton, born in High Rock, you have an obviously Breton name, your occupation is a student at the Shimmerene Mages' Guild. Why should the harbor officials suspect anything could be wrong?"
"And back home they're not so scrupulous about people's backgrounds," adds Noemie. "All that identity papers thing is really an Aldmeri habit we've taken over."
"Meaning, no official in High Rock is going to ask why your ID has been issued in Aldmeri and not in High Rock," clarifies Berenice.
"Apart from which, nobody in High Rock would care if you are an enemy of the thalmors," says Noemie.
Yes, that's obviously true.
Noemie goes on: "So you see, this what you call ungratefulness on the King Celamir's part is in fact a really huge deal."
"Okay, I get it now. Thanks for telling me."
"One thing, though," says Berenice.
"What?"
"You said you have forgotten most of your past."
"I have. It's been coming back slowly, but I don't even remember any of my relatives outside of the immediate family."
Berenice nods. "Then it may not be a very good idea to hurry to Lillandril and take the first ship home. People would wonder. Memory loss isn't something that just happens."
"Yeah, I've been told it isn't. In all likelihood, I got amnesia because I had to to fulfill my mission as the Dragonborn and the gods didn't want me burdened with possible past affinities. Now that Alduin is killed, they seem to be giving it back to me bit by bit, possibly at the rate they think I can emotionally process."
"See? That's why, if you are interested in my opinion... I mean, if  you are interested in my opinion..."
I nod.
"...I would advise you to have some more patience. If you had to tell the people back home you're Dragonborn, you'd end up having a crowd of admirerers or simply curious ones, with a fair share of nutcases, in front of your home day and night."
Everybody's telling me to be more patient! But Berenice is certainly right about this. Bretons tend to be inquisitive... as I somehow know now.


Well, it's gotten very late. I'd better let the girls get some rest. They have been so kind to sacrifice some of their sleep to satisfy my curiosity.

Berenice and Noemie give me their addresses in High Rock, as well as Heloise's, and I promise to give them my parents' as soon as I can remember.



next awakening






return to the table of contents








2020-06-06

Always Lost, Always Hopeful (170) We Came Too Soon, They Didn't



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SPOILER INFO
This fanfic novel is largely based on the events that occurred in an actual game of Skyrim I played. Therefore, it's inevitably a spoiler.
———————————————




previous day






4-202-02-04 05:01
Temple, Alinor, Summerset, Aldmeri Dominion



Don't ask me how I feel. I feel I can just barely endure another couple of days in Summerset.

But (unsurprisingly) the girls refuse to leave until I've shown them The Lounge. So we go and take a look.

The bright side of it is the sun has risen by the time we're leaving, so we won't have to run through the forests in darkness.

I decide that instead of going to Sunhold, we'll travel east, to see if there's any news in Holly Falls. It's a very nasty climb, but I would feel bad leaving them sitting underground waiting for my help for what could be weeks. From Holly Falls, we'll proceed further east-southeast, skipping Sunhold altogether. The chances are excellent for us to be able to travel to Skyrim tomorrow and have plenty of time to reach Hviterun by the 7th as planned.

To my disappointment, the people of Holly Falls are not yet finished packing up. So we just get out of that hellhole again and proceed towards Aro Pass and ultimately Dusk.

light glistening on the surface of a small pond in the midst of high grass and reeds and spruces
This is that fascinating little pond shortly before Aro Pass. I can't get enough of it.

There are no new bandits to kill in Dusk. I tell the girls to sit at the inn or something while I go visit Bradwin.

This time it's just beyond my wildest dreams. I'm having one orgasm after another. It might well be the best sex I've ever had in my life. I'm beginning to understand why Jenassa is so crazy about High Elves. Wait, Bradwin is a Wood Elf. Well, they're pretty cool as well. By the way, for some strange reason, the Wood Elves in Aldmeri Dominion are much taller than the ones in Skyrim. I've gotten used to thinking of Wood Elves as small and miserable and pathetic and unhappy. But here they are almost as tall and confident as High Elves, to the point that it's often difficult to tell them apart.

This, by the way, is a Ranger Armor  which I picked up somewhere:

It goes with Ranger Pants , but those are so tight I can't put them on. Very embarrassing. Then again, my legs really aren't too thick, are they? Those pants are simply not made for normal women.

Bradwin confirms that my legs are top grade. I change into a normal armor and go to the inn to fetch my followers who seem to be having a jolly good time talking to those two men apparently residing there. Let's hope they didn't get drunk. (The girls, I mean.)

The girls give me very amused looks. I can only pray they didn't tell the men what I had gone to do. Yes, I know the guys probably guessed it anyway and I shouldn't worry about it in the first place, but I still can't help being shy about it.

Full of energy, I more fly than run along the coastal road towards Mana Grove ahead of my followers. As I approach, I can see three creatures who look like spriggans. Strangely enough, they seem to be fighting each other.

I approach carefully, not sure if my early morning bath with Spriggan Soap will make them think I'm their friend. Well, the answer is "no". All three spot me from quite far and attack me. We succeed in killing them, even though we have to do some running away for taking health potions.

Then we find the Black Pearl which is floating in the air. I can jump just barely high enough to reach it.
Laura and Lydia stand in knee-feep water looking at a small blue-black sphere floating in the air
I'm the one with the sword.

Then we run towards Shimmerene along the road with a beautiful view down to the ocean shore.

When we arrive, the marketplace is still bustling with activity. Once again I'm irresistibly drawn to the Orc trader Agol. Maybe she wouldn't see it as a compliment, but she's like a man, in a good way. It's most frustrating I can't figure out how to get close to her. With great sadness, I have to settle just for usual trading.

Wait! Can she make me a small pahmar out of coral by tomorrow morning? She's a mage, not a blacksmith, but I ask her anyway.

Yes, she can. She'll have it delivered to the Guild. No, it's all right, I can come here and fetch it myself. No, it's all right, she can have it delivered to me. Very well. I'll be waiting.

In the Mages' Guild, I give the pearl to Bolwing and he tells me he'll need one last ingredient from a place west of here, southwest of the Riverfield village.

Well, that'll have to wait for our eventual return from Skyrim.

After my earth-shattering union with Bradwin earlier today, I just can't stand the thought of doing anything with my Shimmerene boyfriend Dulizar. So I tell him my period has started. It's not even an absolute lie because it will in six days from now. Yeah, it's still a lousy lie, I know. But if I hadn't lied, I would have hurt Dulizar's feelings.

Now, it's half past 7 in the evening. We didn't even spend a whole day on our journey from Alinor to here. But of course having a day in reserve is better than running late.

If it wasn't for Vera's birthday present, we could travel to Winterhold right now. But since we have to wait until the morning, we go and chill on the beach.

Our plan is basically to go to Hviterun via Dånstar, and we have two days and two nights to get there which is more than sufficient. I think we'll spend the whole of tomorrow in Dånstar and travel to Laintar Dale and Hviterun in the morning of the 6th. Then I guess I'll take Lucia to a trip to Riverwood. My followers can come with me or stay behind in Hviterun as they please.

Lydia says she'll come with us. She has no one particular to be with in Hviterun, and we both know that when I'm traveling with a child, two bows will be a lot better than one. We'll probably spend the night in Riverwood and return on the 7th for Vera's birthday party.

Jordis and Jenassa are going to stay behind in Hviterun. Jordis will want to be with Erik and Jenassa wants to just spend time with her old friends and get the updates on what's been going on in their lives. And possibly sort things our with Anoriath, which, as we hardly need to tell her, is way beyond overdue.

During the evening, some students join us and ask us about our travels and such. Eventually, we retire to the dormitory.



next awakening






return to the table of contents








2020-04-11

Always Lost, Always Hopeful (149) Humanoid Warmth



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SPOILER INFO
This fanfic novel is largely based on the events that occurred in an actual game of Skyrim I played. Therefore, it's inevitably a spoiler.
———————————————




previous day






4-202-01-14 05:55
Abandoned Hostel, Old Falls, Summerset, Aldmeri Dominion



We walk uphill, past Edgar's house to explore the rest of Old Falls. In one of the mountainside houses lives a really likeable Orc man Shar. I shall keep that in mind. A Khajiit man M'Jarldo in another house is also quite good-looking, but I think I like Shar more. We shall see.

The path eventually leads onto a plateau on which is a real village – I mean, one with houses that have four walls and a roof rather than being dug into mountains.

There's only one person on the street at this early hour. It's a tall High Elf man. Well, short for a High Elf, to be quite honest. His name is Aldaril and he's attractive enough, but not of the talkative kind, and I'm more interested in talking right now.

It's very windy. I wouldn't wear a skirt here if I were you. The sights are most pleasing, though. While the houses down on the mountainside were roomy but simple, the ones here in the upper district have somewhat less space, but are much more luxurious and very beautiful.

As is common in Summerset, house doors are not locked and people don't mind us popping in and saying hello. In the house in the next picture, they seem to mind, though.
inside of a house, Argonian woman in a maid's dress stands with her hands on a counter, a tall man next to her
What's going on here? Don't tell me she's about to get punished. All right, we're leaving.

In other houses, people are very welcoming, and they seem very wealthy. Would you believe they even give us small gifts? Just for visiting their village. It's amazing. But when I see Gold Ore right on the hillside in open air, I get it. They are really rich here, but the place is so remote they get hardly any travelers. Money must be cheaper here than company and the news from the big wide world out there.


Actually, everything is so nice that I could settle down here. I wonder if they have a house for sale. And don't you dare open your mouth, Lydia! I know what you're going to say – I'd be bored stiff here in a week. I know it, but that's not a reason to ruin my fantasy.


The largest building called Court House is really amazing:

In one of the side rooms, they have a most amazing model of a building in the snow that might well be the Thalmor Embassy in Skyrim. It's so cute I just stand there and look at it, and I have to make a considerable effort to leave.

There's only one trader in this village, an old scholar who has great many scrolls in his house. As for an inn, that Abandoned one down below seems to be the only one. The upper district of Old Falls would make a lovely resort, but I suppose with all the gold they dig up, no one can probably be bothered to open an inn.

The streets are now full of people going about their work. I mean, as full as you can expect in a village of this size. It's time for me and my followers to move on too.

As I told you, we're generally headed for Shimmerene and from there, Skyrim. However, it would make sense to change our plans slightly, because we succeeded in retrieving Ra J'Dar's Black Arrow  last night. Corgrad is quite close. So we'll go there first and then to Cloudrest to meet Syrius, and from there to Shimmerene.

The weather, as I hardly need to tell you, is warm and sunny. I wish the thalmors would direct their energy on finding a way to improve the climate in Skyrim rather than fighting "wrong" gods. Speaking of which, it suddenly occurs to me that if Talos really were a god, he could do something about the people who kidnap and torture his worshippers, don't you think so? I'd better not say that to anyone in Skyrim. [Laughing.]


In Corgrad, I pass by Dothiel's farm to stroke "my" goat Mirna, then I bring Ra J'Dar his stolen property, and after another round of marveling at the clothes on sale in the trading house, I just have to pay a visit to my boyfriend Aranath and spend some time with him upstairs.

Good heavens, how can it be so late already? We must hurry to Cloudrest. Wait, but who's that over there? Why, it's Syrius! That's a pleasure. What brings you to Corgrad?

Syrius informs us the priests in Cloudrest found some bad omens and forbade all working and trading for today, so there'll be little point for us to go there tonight.

Very well. Thanks for telling us.

When I show Syrius the journal I brought back from Dusk, he is very happy. Evidently it does indeed contain information about his wife's parents or grandparents or whatever. So he gives me a good amount of money as a reward and we cordially wish each other luck and happiness.

Now we have time enough to reach Shimmerene before darkness after all... I think. It depends on how many battles we'll have to fight along the way.

Well, as we travel over grassy hills and past rocky mountains, we encounter no one hostile, except a weird atronach-like creature whom I shoot from the distance. I know better by now than to go and say hello and find out if it'll attack me or not.

The little Orc village Malacath on the northern shore of the lake (what's the lake called, anyway??) looks cozy in the rays of the setting sun.

We try to act friendly and make conversation, but those people are not at all like Dark Elves. They mistrust strangers. I guess they have their reasons.

Nevertheless, I ask them what the lake's called. They tell me they just call it "the lake".

Right. The lake. Let's go then, girls.

By 9 o'clock when it's not yet entirely dark on this latitude, we arrive in Shimmerene.

Quillinda is not happy when I tell her Drusil refused to join the Mages' Guild. Somewhat grumpily she still gives me another task – to retrieve a very special ring from Gemstone Cave near Ebon. I wonder if she had a personal reason for wanting Drusil closer to her. (I didn't tell her I killed him.) But I don't really care, not now, not while I keep looking over Quillinda's shoulder. Dulizar has noticed my arrival and has come to stand a few meters behind Quillinda and is smiling at me, and I'm struggling all I can not to smile back and to pay attention to Quillinda instead. As soon as she's done with her instructions, I hurry to greet my new handsome Khajiit friend.

Yes, we're going to be together tonight. I know it's not right to rise from one man's bed and run into the embrace of another, but this is stronger than me.

That said, I'm afraid you'll have to be patient for just a little more, my sweet black furry Dulizar. I'm going to report to Bolwing first, and only then I'll be yours. [Grin.]

I give Bolwing that dried-whatever, and I'm not too surprised when he says he has found out in the meantime he shall need one more ingredient. I put the directions into my pocket and leave hurriedly.

I ask Dulizar where we should go. He says the study rooms upstairs will certainly be empty at this hour, and there's really no other private place in this building, and outdoors may be too dangerous. Yeah, fine. Not too comfortable, but I have no problem roughing it occasionally.

We do it in a pretty conventional way, but quite frankly the sight and feel of this amazing man are alone sufficient to bring me to ecstasy. Everything that happens down there is just a bonus to increase my happiness still. I don't know if it makes much sense to you, but I can't explain it any better. I'm just in heaven when Dulizar lies on top of me on that wooden floor. (The floor is warm, in case you're curious. Pretty much everything is warm in Summerset.)

Afterwards, Dulizar walks me to my room in the dormitory and goes into his own. I doubt I'll ever have the courage to sleep with him in the room he's sharing with male students. And judging by what I hear from my roommates, it's not done here anyway. Intimacy is tolerated as long as it doesn't interfere with your studies in any way. Showing off in the premises that you're a couple is considered disruptive of the academic atmosphere. Not to mention that thing with sex impeding man's magical energy. Heloise asks me if I know about it. Yes, I've heard. Doesn't keep them from chasing us, though. We all find it hilarious.

By and large, I think the don't-flaunt-intimacy rule makes sense, even though the Winterhold College functions just fine without it. Yawn... Excuse me. It's really late. I'd better close my eyes now.



next awakening








2020-01-29

Always Lost, Always Hopeful (117) Trials throughout the Day



———————————————
SPOILER INFO
This fanfic novel is largely based on the events that occurred in an actual game of Skyrim I played. Therefore, it's inevitably a spoiler.
———————————————




previous day






4-201-12-11 07-01
Arch-Mage's Quarters, Winterhold, Winterhold, Skyrim



After bath and breakfast, I leave my followers to chat with the students, and find Tolfdir who made a point yesterday of telling me that he will always be at my disposal, should I need any advice. Now I tell him that for the time being, he'd better take care of the day-to-day matters of the College in a position similar to the one Mirabelle had when Savos was Arch-Mage. I have neither the desire nor the qualification for that. He's to turn to me when there's trouble or a need to decide something very fundamental. I make it clear that I shall be keeping myself informed through occasional frank discussions with other College members, but generally I trust Tolfdir to be able to take care of things with his calm confident efficiency like he's been doing so far.

After that I go to give the jarl's daughter the news about the recent dramatic events in the College (her father is still sleeping) and then proceed to the inn for the same purpose. In the taproom, a High Elf woman in a simple dress whom I've never seen before asks me if we can talk.

There's something suspicious about her and frankly I'm not in the mood for some shady intrigues at the moment. But then I think: what harm can a brief conversation do? Let's sit down and hear her out. It may be something weird and creepy, but it's certainly a lesser evil than wandering around wondering what it was she wanted to tell me.

Well, the woman says I'm needed in a place called Summerset. The next moment, I find myself in a small wooden house that is in a terrible state. What's left of the roof could fall down on us any moment. Through the holes in the walls, I can see brightly colored flowers as well as some distant trees. In front of me stands another High Elf woman wearing what looks to me like a ball gown out of the Imperial Palace. I've seen dresses like that only in books. Nobody wears anything so fine in Skyrim. And no woman outside of brothels or Orc villages would wear anything so revealing in the sight of strangers.
ruins of a wooden house, a High Elf woman in a revealing red dress talks to the protagonist
Dressed up in vain, as it seems.
The late Savos Aren keeps surprising me.

She introduces herself as Sylwia. She apologizes for having brought me here in such a manner. Yes, that "courier" person could have at least asked me first, I say icily. I've been told I'm good at icy. Sylwia replies she can bring me back right now, but then I shan't be able to return to Summerset, ever. The sneaky bitch! She knows exactly which buttons to push. Of course I can't say no after that. My curiosity would drive me insane. So I have to make the effort of forcing the words expressing my agreement out of my mouth. Let's hear what she has to say. I can settle accounts with her later. And I will not forget, you can rest assured of that.

Sylwia tells me a certain King Celamir of Cloudrest has disappeared, and we must investigate the matter and keep it secret from the Aldmeri Dominion. Summerset is part of the Dominion, but apparently the central authorities are too eager to meddle with local affairs, which is why the Summersetians are rather interested in keeping up the appearance as if nothing out of the ordinary was going on in this peaceful province. The last thing they need is the Dominion appointing some kind of a governor in the missing King Celamir's stead.

Cloudrest lies to the southwest from here, but Sylwia suggests we go east-southeast first to visit a village where we might find something useful.

I don't quite understand what she's talking about, but my immediate concern is something more important. I tell Sylwia we'll have to bring my followers over. Firstly, I'm going to need them as combat support. Secondly, I can't leave them worrying about my disappearance.

The problem is, I could teleport them to me, but not from such a vast distance, while Sylwia could teleport them all right, but she can't sense where they are. We somehow manage to do it between the two of us. The girls look rather shaken, so we all sit down to let them have some rest.

Summerset appears to be a very big island. We are currently on an islet off its northeastern coast. It's unusually warm here and we're seeing lush vegetation that makes Falkreath look like Eastmarch. Well, not quite, but the beauty of this place is somewhat overwhelming. Even those farmhouse ruins don't really bother me in the midst of such a delightful scenery.


Most of the trees on the beach are coconut trees. I'm not sure I've ever seen coconuts except on pictures, but here they're all around me. A coconut tree looks funny – like a green bush on top of a brown bush, both raised up on a very high stake. (Yeah, you have eyes of your own. Sorry.) And the beach itself is covered with yellow sand. I've never seen anything like that. I'm not sure horkers would like this place very much, but I most assuredly do.

My followers seem to have recovered from their shock, so we'd better get a move on. I'm going along with Sylwia's game for the time being, but my actual goal is to find a way to return to Skyrim in a way that wouldn't require Sylwia's cooperation. Then I'll settle scores with her and return home. The girls and I have no business roaming about in, of all places, Aldmeri Dominion. For that matter, it doesn't even matter what country it is. I won't cooperate with someone who just grabs me and takes me to another place without my consent. Unless perhaps it's in High Rock. I mean, somewhere close to my native place. But enough of that. I must learn to refrain from irrelevant digressions.

We need to go into the nearby mountains along a path that'll hopefully lead us to the village Sylwia mentioned.


When I ask Sylwia about the thalmors, sounding as casual and innocent as I can, she informs me there are no thalmor patrols on Summerset Isle. Their priorities lie elsewhere.

That doesn't mean we're safe, though. We encounter various kinds of wild beast and undead, some of them fighting each other, some determined to scare the pants off us. (Just as well. Pants are kind of uncomfortable for women, don't you agree?)

Those battles are, how should I put it, excitingly challenging. Maybe I can come to like Summerset after all.

I mean, by any objective standard, the creatures in the next picture are utterly horrible. Yet, they don't look too horrifying in green grass under a tropical sun.
Laura and Sylwia stand between 3 corpses of human-size monsters, Laura's followers stand at some distance
My followers are doing an excellent job keeping their distance and attacking the enemies with ranged weapons.
Sylwia, in turn, is good both at Destruction spells and not getting in my way.

Did I just say "tropical"? What kind of a word is that? I'm not even sure what it means, but somehow I have the feeling that this kind of nature and weather could be described as "tropical". Lydia, Jenassa and Borgakh have never heard the word, and I don't want to ask Sylwia.

Digressing again. Sorry! Guess I'm nervous because of the uncertainty as to when, and even if, I'll be able to return home. Skyrim, I mean. It's the closest thing to home I have.

We're now seeing the village. There are four peculiar round-shaped houses of unknown material and one citadel-like stone structure. Between the houses roam a couple of unusually big and very nasty-looking skeletons. Aptly named Abomination, they're much harder to kill than the Skyrim variety of walking skeleton.

The houses have utterly horrible bright light (I'm having the impression that this unusual building material reflects and possibly even magnifies sunlight back and forth; whatever the reason, it's sheer murder on our eyes) and a few human corpses lying in the midst of common furniture and household items. I can't see anything in any way connected to King Celamir, but Sylwia is strangely pleased, as well as horrified by those skeleton things.

She says this trip has been a great success, but leaves me in the dark as to in which respect. She just suggests we now proceed to Cloudrest. I'm sure Sylwia was pursuing some kind of a private affair of hers here and only wanted us to come along for protection.

Whatever. We'll be going to the south now to bypass the mountains in the west. After that, we'll head west and find a way up another mountain range to reach Cloudrest.

On our way south, we pass by a garden with apple trees, and then discover a big apparently uninhabited stone house called Lovira Falls Manor. We kill a few quite strong skeletons along the way and see some very big mushrooms:

Then we discover a shrine of Auriel, evidently a local deity I've never heard of before (but Jenassa has). The statue of Auriel is much higher than those mushrooms in the last picture. It stands at the foot of a hill we need to climb up to get to Cloudrest. The ascent doesn't look all that bad at first, but turns out exhausting to the extreme. When we're finally on more or less level ground again, I call a rest. We enter the nearest building. It happens to be the Cloudrest Temple.

We sit panting and exchange a few words with the priest Acario. After a while, Sylwia suggests we'll be no less comfortable in a nearby bar. I understand. With the echo in this huge building, sensitive topics are best discussed elsewhere, even though not necessarily in a taproom. We had plenty of opportunity to talk in the forest. But I trust Sylwia to know what is appropriate in the local circumstances. Besides, I'm not the one who has anything to fear anyway. After a quick prayer to Dibella, we move on.

We see many houses spread all over the steep hillsides, as well as people walking here and there. The bar Sylwia is taking us to looks cozy indeed, and it's open-air:

Sylwia informs me she's a member of a secret group that protects Summerset against any foes – including the central authorities of the Aldmeri Dominion, should they ever turn hostile. That's why they're secret. Their loyalty is to the people of Summerset province and no one else.

I ask her how many provinces there are. Sylwia replies we don't have time for a geography lesson. I shall be able to find wisemen who have books and such, if I'm really interested. But Summerset, the original home of the High Elves, is generally aside of big politics these days, as well as fortunate enough to lack significant economic or social problems.

Before we leave for the king's palace to search it for clues, I ask Sylwia about her dress. I say it's very pretty, but isn't it a bit impractical in combat? Sylwia says she's a mage, so it doesn't really matter what she wears. I remain skeptical. I know mages defend themselves with wards rather than armor, but still... As we walk towards the palace, I look at Sylwia and wonder – when her dress begins just barely above her nipples, how can she run and jump without her breasts slipping out? And what's the point in taking such a risk in the first place?

Approaching the palace, I see a door going to "Underground Market". That sounds like merchants! We may not have time for a geography lesson, but I can always spare a minute or twenty for shopping. Ignoring Sylwia, I quickly walk to the door and enter. A staircase leads to a large hall with tables and chairs, evidently a dining area. Around it are market stalls with traders. I can't get my eyes off this one:
elven man with a bare upper body stands behind a wooden market stall in front of a stone wall indoors
It occurs to me that I can't see if he's wearing any clothes down below either.
Better perish the thought.

Everyone seems really nice here. Most importantly, they have some ingots on sale which are very rare in Skyrim, as well as have a lot of money for buying my excess wares. I'm beginning to think Summerset is not such a bad place.

I can see Sylwia is irritated by this delay, and I'm cherishing every second of it. Finally I have mercy on her and exit. We proceed to the palace entrance:
Laura and Borgakh stand in front of a brightly glowing white sphere attached to a high stone wall
That white sphere is not a lamp. It's a teleportation orb. Many buildings in Summerset have them instead of doors.
It doesn't require any magical skills. You just walk up to it and activate it, and then you are teleported inside –
in this case, to the palace courtyard. Of course, there's another such orb inside so you can get out again.

The palace has a courtyard high above the ground inside forbidding walls. It's a good 360-degree defensive position with plenty of space to move around the palace proper. There's a dog sitting on a patch of grass. I want to go and pat it, but Sylwia insists I waste no more time.

The palace, while clearly bigger than jarls' houses in Skyrim, is not very luxurious. Something between the Thalmor Embassy and my Solitud house.

The king's throne is just a big chair. The servants didn't even bother to clean away that dog's fur on it.

"Dog's fur?" Sylwia asks. She is suddenly very alarmed. We'd better check out the dog outside, she says. Well, that's what I was about to do when you dragged me in, stupid.

While we hurry to the exit, Sylwia reminds me of that weird foreign magic she sensed in that destroyed village. It's the kind of magic that takes decades of diligent practice to learn, but it could bring about something even the best Aldmeri Dominion mages couldn't do – turn people into animals. Maybe King Celamir, ostensibly lost without a trace, was turned into a dog?

We go out. The dog growls at Sylwia. She says she senses it doesn't like mages, so I should go and approach it without her. The dog seems fine with that and sits down. It looks right into my eyes. I believe to see very undoglike understanding in its face.

The dog barks softly and actually nods its head. I hazard the next question: "Are you King Celamir?" The dog nods again and stands up, barking and wagging his tail. I try to explain to him that Sylwia is our friend, but he remains wary of her.

Sylwia says she'd better part ways with us for the time being. I'm to take the dog to Shimmerene Mages' Guild and talk to the Dean. She gives me a map of the island and warns me that I might find the Dean of not too friendly disposition. On the other hand, his assistant Bolwing is supposed to be a very nice man.

The distance to that mages' guild looks roughly equal to what we have already covered today, so I don't think we have any reason to worry even though the sun ought to go down soon.
map of northeastern and eastern Summerset with Cloudrest, arrows showing the protagonist's path
Orange arrow: our path traveled today.
Pink marker: our current location.
Green marker: our next destination.

Indeed we would have arrived in an hour if our progress hadn't been stopped by a group of mage-bandits. They looked kind of eerie and cast very painful fire spells, but fell quickly when hit by our arrows. Guess they had neglected honing their ward spells. Too late to tell them now, of course.

We reach an impressive palace by the time the clouds in the sky have been turned red by the last rays of the sun.

Inside, we are greeted by a woman named Quillinda who, in her own words, is a receptionist, but seems in fact to be a lot more.

I take an immediate liking in her. The same goes for a male Khajiit student with almost black skin (fur, I mean) who is resting on a bench a little farther. Together we destroy a Bloody Skeleton   who slipped in through the front door after us. Then I ask Quillinda to point me the way to the Dean's office. She says I need to go to the other end of a large hall and ascend some stairs. And the Dean is called Arch-Mage nowadays.

True to Sylwia's warning, Arch-Mage Neltharion is not a people person. But I'm not complaining, because he teaches me two spells for getting from Shimmerene to Winterhold and back. So my biggest problem here has been solved. It's possible that Neltharion isn't moved by mere kindness. Maybe he wishes I'd leave as soon as possible. Well, that suits me fine.

As to the dog-king Celamir (I suppose we can now be sure it's indeed him), Neltharion tells me I can leave him here and maybe Bolwing can figure out what to do with him. The dog, by the way, shows no enmity towards these mages, so there must be something not quite right with Sylwia, like I have suspected all along.

room with stone wall poorly lit by candles, open book on a small table, a cupboard on the left
Incredibly, this is Neltharion's desk. Maybe he has magically enhanced eyesight,
but I would much rather use my magic to create better light.

I find Master Bolwing and fill him in. He says he can try to turn Celamir back into his original shape, but he'll need a certain rare ingredient. He shows me in which region to look for it.

Sure, I'll do it – should I ever be really very bored. I return to the great hall which is completely empty at this hour. I ask Quillinda if I can make myself useful in any way. She says there's a rare book they're looking for and shows me a place southwest of Cloudrest where it's expected to be. Just to prolong our conversation, I ask if I could become a member of the Mages' Guild. She says: why, of course, and she'll immediately register me as an apprentice. That's not quite what I had in mind, but it would be extremely rude to back off now.

The formalities taken care of, I have a very urgent matter to attend to – exit the castle, stand holding hands with my followers, and cast the spell taught me by the Arch-Mage.

One moment we're under the night sky of Summerset with moonlight shadows of tree leaves moving on the pavement around us (see above), the next moment we're standing in piercing cold with snowflakes biting our faces like tiny fires, and can just barely recognize that the place where we are is the Winterhold College bridge.

We hurry to get indoors, yet can't avoid getting engaged in a conversation with the teachers Phinis and Arniel and the student Nirya in the courtyard. The harsh weather doesn't seem to bother them the slightest and for that matter I soon cease to pay attention to it too. Warm and beautiful as Summerset may have been, I find this discussion of various local topics really nice and interesting.
Winterhold College courtyard, heavy snowfall, near-darkness, Phinis talks to the protagonist
That must have been the group that lost their lives in Labyrinthian.
Of course I won't mention it to Phinis. There's nothing he or anyone else can do for them now.

The study hall looks kind of empty and joyless without that bluish-green or greenish-blue sphere with curious calligraphy that was the Eye of Magnus. After exchanging a few polite words with Master Sergius, we hurry upstairs to get into our warm beds.

No sleep for me yet, though. Having undressed and stretched out on my bed, I learn that my followers are highly confused, to not say appalled, by my reluctance to pursue the quest of King Celamir. That goes above all for Jenassa. "A human being has been turned into a dog, for heaven's sake," she points out to me. "It's so horrible. Is there a reason why we aren't going to do everything in our power to help him?"
I don't really know how to explain what my problem is, but with Lydia sitting on me I can't brush the topic under the carpet either. So I try to justify myself by saying: "I won't help someone who captures me like Sylwia did and then confronts me with a choice that forces my hand."
That fails to impress Jenassa: "If you really hate Sylwia then we can kill her when this is all over."
I say: "But we must do it without damaging that awesome red dress. I'd like to try it on."
This fails to bring about more than a grin from Lydia. Jenassa and Borgakh remain looking at me with serious faces. A second later, Lydia gets serious too and says: "Sylwia's despicable behavior is not a reason not to help Celamir. What Sylwia did is not Celamir's fault. He can't have led her to it, because Sylwia didn't even know the dog was Celamir."
I know. I just have this intuition that in some sense this quest will turn out very disappointing. But I have nothing I could put my finger on. And Lydia, seeing her logic fail to impress me, is now attacking me with a look that makes me feel like my whole being is dissolving in those green eyes.

I undertake a desperate attempt of regaining my composure – as well as prestige.
"Point one: even you must agree that the Skyrim civil war is more important than one High Elf  turned into a dog," I say.
This one hit. Lydia's expression turns back into matter-of-factly and I can take a deep breath of relief. Well, as deep as possible under the circumstances.
"Point two. I promise we will go back to Summerset. But we'll go when I say so. I would be very disappointed if we fell out over this."
"Oh no, we won't!" Lydia hurries to assure me. "I only mean it's such a lovely place. We don't even have to do anything if you don't want to. We can just walk around and talk to people and shop. After all, they're so nice in Summerset, aren't they?"
I notice Jenassa has turned kind of embarrassed hearing those words. Lydia half-opens her mouth as if wanting to take back what she said. She looks apologetically at Jenassa. Of course! Now I get it. Jenassa fancies High Elves. That's why she's so keen on returning to Summerset!
Looks like I'm back in control. I smile and grab Lydia's left breast firmly, thanks to which she's unable to resist when I roll her off me. I sit onto her and pin her forearms to the bed. She doesn't resist.
"But I'm still the boss," I inform her.
I see exaggerated fear on Lydia's face as she begs: "Please, Mylady, not on my bare butt!"
I roll my eyes and shake my head with a deep sigh. Then I turn to Jenassa: "Can we go to sleep now, please?"
She nods with a look of slight amusement and motions Borgakh to follow her.
They're right, you know. The people of Summerset are indeed nice. In addition to that, I must admit that shooting all those creatures that wander around in Summerset's forests is good exercise. Those skeletons are actually pretty cool in their horrid way. I hope Jenassa won't decide to stay there permanently, though. Although if it makes her happy, I won't prevent her.

"Have you ever had your butt spanked?" I ask Lydia when we lie in embrace under the blanket. Funny this topic has never come up between us yet.
"Only slapped with a hand a few times. Nothing serious. You?"
"Not on bare, ever." I look absent-mindendly at the ceiling. "I mean, not as far as I remember. I have no memory of anything like that." Lydia knows already about Lorm having slapped my butt when I was wearing clothes.
I close my eyes and relax while Lydia's hand caresses my belly and panties which I'm still keeping on tonight just in case. That reminds me. "You know, Lydia, it's actually a good thing we wasted a day in Summerset."
Lydia nods smilingly and kisses my cheek. She knows we were going to Windhelm, and tomorrow I'll already be able to be with Yrsarald.
"You told me his room is so dim," says Lydia. "Maybe he wouldn't have noticed anything?"
I don't bother to reply. I know she knows I'd never go to a man while I'm bleeding down there.
"Or you could have asked him to use the other hole," says Lydia.
I open my eyes and grab Lydia's hair. "If you don't shut up right now, I'll spank your ass for real!"
Lydia smiles at me with her eyes and we laugh and hug each other tightly. Then we decide it's time to go to sleep.

My thoughts are on Summerset. The unbelievable warm yellow sand. The droll giant-broomstick-trees. The constant warmth all around me. The understanding dog. The topless male trader.
Maybe some Summerset traders sell dresses like Sylwia's? I can't think of a place in Skyrim where I could wear it, but I can at least put it on in the privacy of my home and take some pictures.
With this pleasant fantasy, I sink into sleep.



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