2019-10-03

An epically idiotic article I saw



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SPOILER INFO
Mild spoiler, maybe.
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I recently came across this article:

I... I'm speechless.

"Impossible to find"?

Zephyr has "good 14-point base damage"??

Almost all the weapons listed in the article are found routinely and easily unless you ignore all the hints given to you. Zephyr, for instance, is in a place that is easy to overlook all right, but your temporary companion will draw your attention to it, so it's a no-brainer, unless of course you happen to actually lack a brain.

As to the earth-shattering absurdity of the suggestion that 14 points of base damage is good, it makes me wonder if the author has ever actually played Skyrim or does he just have a friend at Bethesda who asked him to write an article ostensibly from a gamer to try and make it look like Skyrim unique items are not a spectactular failure, ludicrously impotent pieces of strikingly useless garbage. As everyone knows, 14 points of base damage is a complete joke, especially considering that you can't improve most magical items by smithing until you have a perk for that which you'll be allowed to take only on a very high level.

During my first thousand hours of playing Skyrim, I don't think I ever used any special weapons found during quests. They're all complete crap. Shit. Garbage. Dung. The regular, non-special weapons I was already using were always better than those rare unique precious divine gifts from the gods. The latter had to be sold, because they were of no value as actual weapons.

Finding unique items in vanilla Skyrim is the definition of disappointment. That's why I made them much stronger in TES5Edit for my current game. Now I'm actually happy to find them.

As for "game-breaking", try playing with Legendary difficulty and then let's discuss what is game-breaking and what isn't.