2019-04-17

Introduction to me and Skyrim 1/3: Why?



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SPOILER INFO
This article contains no spoilers.
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How did it ever come to happen?

It is rather surprising that a strategy game fan like me would end up playing an adventure game like Skyrim. As far as I can remember, the only jump-duck-fence type of game I have ever liked was the first Prince of Persia. I am saying this with the tongue in cheek, because you can't really set Prince of Persia  equal to games like Inquisition, Thief, and the Assassins Creed  series. With those I grew bored within minutes (the only exception being Thief  which I quit only in the early part of the second episode). The reason is very simple: you spend too much energy on the mere act of walking to where you want to and placing yourself so that you have the right object in your field of vision. Make a slight mistake and you'll find the screen filled with some crude gray texture (meaning you are standing with your face against the wall) or, say, instead of ducking you draw your sword. It's so irritating. Next thing they'll write a game where you will have to press one button to put your character's left foot before the right foot, and another button to put the right foot before the left.

OMG, I just realized that they can very well do it. I mean, the reason why a walking sim hasn't been created so far is because the software code would be too complicated to write and it would require too much resources to compute. But in ten years from now we might well have such a game, and fans would create mods that will allow you to choose through which nostril you want to breathe, and we will have tens of pages of forum discussions about the speed and dispersion of pebbles flying around after being hit by your toe.

But I'm digressing. The point is, I feel a lot more comfortable with the overhead view such as in the first games of Fallout   where I can move my character(s) from one edge of the screen to the other, and the view only changes when I want it to. Moving around in a jump-duck-fence game is like having to watch over an infant who can pull a vase down onto its head, stumble over thin air or piss its pants just about any moment. Fallout 2  or Wasteland 2  type of games are comparable to dealing with a child who can handle its own movement and has acquired some sense. It leaves much more room for actually enjoying the things that happen in the game.

That said, the controls of Skyrim are remarkably easy to master, compared to the other games of this genre. But even so, I would have never considered playing it, considering my previous overwhelmingly negative experience with jump-duck-fence games, as well as the fact that I am not the biggest fan of elves and dragons. (And don't get me started on the sword fetish. I watched a military parade a month ago and there were officers wearing actual swords. Don't they have any idea how ridiculous and boyish it looks?)

The only reason why I would even give Skyrim a chance was sex mods.


My hopeless search for a rape game

I have to make a little detour at this point. Some years ago, I spent many hours trying to find a computer game where your character could rape NPC's (non-player characters). There were none. I mean, there are a few nice flash games, but they are too short and simple, little more than animations with a few user choices. Then there were a number of Japanese rape sims, translated into English by some benefactors. Unfortunately those were too one-dimensional as well as loony.

From our part of the world, the only thing I was able to find was a really old game Custer's Revenge  which had apparently unleashed a real shitstorm of feminist hysteria. That's why I checked the game out. It was made at a time when people had just barely learned to create computer graphics. The gameplay consisted, as far as I can remember, of moving in one dimension escaping arrows being shot at you, and when you succeeded, you would see a very primitive and crude animation of your hero fucking a tied-up Amerind woman. Yeah, well, technically it would be rape, but... come on.

It is mind-blowing how the Western world considers murder in computer games perfectly acceptable (as a matter of fact, it's the very essence of most computer games) while even the vaguest hints at sexual violence (such as a casual mention of the existence, mere existence, of an unsolved rape case) is sufficient to make the game's title perpetuated for the posterity in numerous lists of "controversial" games.

It is virtually impossible to find even a regular sex game which is not an appalling tool of feminist indoctrination. What I mean is this: most sex games tell the users exactly which body parts of the woman they are supposed to touch. The obvious goal is to train men into women's tools of pleasure without any thought of their own satisfaction. As if that blatantly feminist attitude wasn't bad enough, the teachings of those games aren't even right. Meaning, what those games claim to be the efficient way of arousing women has little in common with what arouses actual women in the real world.

But that is a different story. Let us return to today.


How I discovered Skyrim

I had been seriously fed up with computer games for a number of years. I don't mean sex games; I had found those to be a complete piece of shit a long time ago. I was fed up with computer games in general. Only earlier this year [2016]  did I start a serious search for something new and thrilling. I wasn't specifically looking for rape, of course – I knew that it was the strictest no-no for game developers. No, I was merely looking for new games which might be interesting in any which way.

Now, apart from a number of games that were really interesting in their own right, I discovered something hugely intriguing – game modding. In the past, I had tweaked a couple of games (most notably, Civilization II ) by editing one or another settings file, but apparently the times have advanced a lot. I learned that these days people are writing entire little pieces of software called mods which would alter the game in one or another way, and they share those mods on the Internet.

The most intriguing among the moddable games seemed one titled Skyrim . From videos on YouTube, it was apparent that in Skyrim  you could, for instance, make your player character stark naked. There were also videos of sex scenes. And, most amazingly, there was a video claiming the existence of something called "Rape Mod".

To cut the long story short, I soon found myself astonished at what the world had come to. In this day and age where most popular websites have introduced prudency ostracism, I would have thought that the very words "Rape Mod" would get a video banned from YouTube within days. But it was months ago when I first watched it, and today the video is still there. Even more astonishingly, I found numerous forum threads where people were discussing rape mods as if it was something perfectly normal. I mean, try to say in any English-language forum something that is critical of the feminist dogmata, and you will suffocate in the hate vomit from the neurotic bitches and submissive wimps. But in Skyrim  forums I saw people discussing rape mods in a matter-of-factly style, and there were no pathological feminists throwing tantrums and demanding that they all be castrated. It was too unreal. Yet it was obviously happening in front of my eyes.

My excitement was somewhat dampened by my quick discovery that the great majority of rape mod users were interested in, not raping, but getting raped. Silly me. I should have seen it coming. Then again, virtually all those people were playing a female character and getting her raped. Why? They are aroused by the fantasy of women getting raped, but too afraid to commit even a virtual rape themselves? Go figure. At any rate it was beyond astonishing how people were asking technical help about making rape mods work and getting expert advice, with only rare and modest comments to the effect "hey, rape is actually not fun".

But I am getting ahead of the events. Let us sum up the result of my research:
I had learned that there was a game called Skyrim which, it would seem, a regular user without hacker skills could modify so as to enable not only nudity, not only sex, but rape. It sounded too good to be true. Far too good to be true. Like a book on winning the lottery. But I had to check it out, didn't I?


continue to Part 2



[originally published 2016-10-09]






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